All Tournament games will be conducted under National Federation of High School Basketball Rules, unless otherwise noted.
While it is required to have numbers on the back of the uniform, it is recommended that uniform numbers be on both the front and back of the uniform. All other NFHS rules regarding uniforms and uniform numbers are waived. It is recommended, but not required, that teams have both a dark and light-colored jersey. A team must have both a light and dark colored jersey for the National Basketball Championship.
Home Team Designation
In bracket play, the bottom team listed will be the home team. In pool and round robin play, the team listed first will be the home team. In case of uniform conflicts, the home team will wear the lighter colored jersey. The home team should use the bench to the right of the scorer’s table, as you face the floor. Each team’s basket for the pre-game warm-up will be the basket furthest from its bench.
Game Ball/ Scorekeeper/ Clock Operator
The home team shall provide the game ball and a qualified scorekeeper. The visiting team shall provide a qualified clock operator. These responsibilities can be changed with the mutual agreement of both teams or at the discretion of the Site Director. A scorekeeper or clock operator can be removed and replaced at any time by the game officials or the Site Director, whenever it is deemed appropriate to do so. Volunteer scorekeeper/clock operators must refrain from cheering for their respective teams while acting as scorekeeper/clock operator. Teams are not required to provide the scorekeeper or clock operator for the National Basketball Championship, as they will be provided by PrimeTime Sports.
The intermediate size ball (“28.5”) will be used for the 3rd, 4th, 5th, & 6th grade Boys’ divisions and all Girls’ divisions. All other divisions will use the regulation size ball (29.5”). Limited Exception: the intermediate size ball may be used for 7th grade boys’ divisions to be consistent with state association rules, at the discretion of PrimeTime Sports. Practice and game balls will NOT be provided.
Regulation Clock and Expectations
- Unless otherwise noted, a regulation clock will be used with following game length:
- Grades 3 & 4: 12-minute halves.
- Grades 5 & 6: 14-minute halves.
- Grades 7, 8, 9, 10, 11, 12: 16-minute halves.
- All overtime periods will be 3 minutes.
- Running Clock Rule (“25/20 Rule”):
- Grades 3 & 4: When a team leads by 25 points or more anytime during the game, a running clock will be used.
- Grades 5, 6, 7, 8, 9, 10, 11, 12: When a team leads by 25 points or more during the 2nd half of a game, a running clock will be used.
- If the lead is reduced below 20 points for all grades, the regulation clock is resumed.
- Anytime the running clock is used, the clock is stopped only for time-outs, injuries or at the officials’ discretion.
- Half-Time will be 5 minutes (Half-Time length may be reduced at the option of the Site Director).
- Pre-game Warm-Up will be a minimum of 5 minutes (the Warm-Up time length may be reduced at the option of the Site Director).
- Half-Time Warm-Up is available for team members in uniform and playing in the next scheduled game.
Teams will not shoot 1&1 free throws on the 7th, 8th, and 9th team fouls. Teams will shoot the double bonus beginning with the 10th team foul and all in the act of shooting fouls. This rule is adopted to allow use of the regulation clock, while keeping the games on schedule.
Each team will be allowed 4 thirty-second timeouts per game. One additional timeout will be allowed for each overtime period. Players are permitted to sit on the bench during a time out.
Pressing Rules (25/20 Rule)
- Grades 3 & 4: Teams are not allowed to press beyond half court with a 25 point or more lead anytime during the game.
- Grades 5, 6, 7, 8, 9, 10, 11/12: Teams are not allowed to press beyond half court with a 25 point or more lead in the 2nd half.
- If the lead is reduced below 20 points, teams are then allowed to press beyond half court.
- The first violation of the “no press” rule will draw a warning from the officials; subsequent violations will be assessed a bench technical foul (indirect technical foul to Head Coach).
Tiebreaker for Pool & Round Robin Play
- Two Team Tie: Winner of game between two teams tied awarded higher place, with losing team awarded next place.
- Three or more teams tied: Step 1: Head to head record for tied teams, with placing/seeding based upon the head to head record. Step 2: If head to head records are the same for 3 or more teams, the Point Differential Rule is used (each team given a point differential for each game played, with a maximum +15 or –15 differential for any one game). In the event of a forfeit, the team forfeiting shall be given -15 points and the team receiving the forfeit will be given +15 points. In the event of a double forfeit, each team is given a loss with a point differential of 0. Places awarded based upon highest Point Differential.
- Point Differential used for all pool or round robin games. If two teams have the same point differential, winner of the head to head game between the teams is awarded the higher place.
- If 3 or more teams remain tied, higher place is awarded based upon Point Differential for games between the tied teams only. If two teams then have the same point differential, winner of the head to head game between the teams is awarded the higher place.
- If 3 or more teams remain tied, higher place is awarded based upon the lowest defensive points allowed for all games. If two teams then have the same point differential, winner of the head to head game between the teams is awarded the higher place.
- If 3 or more teams remain tied, higher place is awarded based upon the lowest defensive points allowed for games between the tied teams only. If two teams then have the same point differential, winner of the head to head game between the teams is awarded the higher place.
Coach/ Player Ejection
Any coach or player involved in or ejected for fighting will be suspended the remainder of the tournament. Any coach or player who is ejected from a game by a game official or the Site Director for any other reason will not be allowed to participate in the next scheduled game for that team. Multiple game ejections may result in additional suspension or corrective action by PrimeTime Sports.
Inappropriate behavior will not be tolerated. Each coach is responsible for the conduct of the team’s players, coaches and fans on and off the court and must promote the best sportsmanship, win or lose. The Site Director or any game official may remove a player, coach, or attendee from a game, tournament, or venue for inappropriate behavior. PrimeTime Sports may take any such other corrective action it deems appropriate to assure proper sportsmanship, the safety and well-being of all participants, and the integrity and standards of the event. All teams, coaches, players, and attendees are subject to such rulings and corrective actions.
Application of Rules
The Tournament Rules may be modified whenever PrimeTime Sports deems it to be in the best interests of the tournament to do so and all teams, coaches, players, and attendees will be bound by any such change.
Best Practices/ Risk Mitigation
Due to the unique circumstances of Covid-19 and in support of the objectives of the health, safety and well-being of our event participants, attendees, and workers, as embodied in the PrimeTime Sports current Event Best Practices and Risk Mitigation, modifications of certain Tournament Competition Rules for a specific event may be made. Any such changes shall be communicated to a Team Representative in advance of any event to which the modifications will apply.
TEAM ENTRY WITHDRAWAL POLICY
One of the biggest challenges to managing events is late entry withdrawals by teams. Such entry withdrawals shift energies and resources away from preparing for future events to damage control for a late change in a division. One of PrimeTime Sports’ operating goals is to offer great value to participating teams. To continue to offer outstanding value to teams, PrimeTime Sports has adopted the Tournament Entry Withdrawal Policy.
A team withdrawing an entry on or before the entry deadline for a tournament will receive a full cash refund of the Entry Fee, provided that the withdrawal must be made by email to firstname.lastname@example.org. PROVIDED, HOWEVER, a separate withdrawal policy applies to the National Basketball Championship and may apply to other premium events. You must check event details posted on www.playprimetime.com for the withdrawal policy for National Basketball Championship and other premium events. Absent a specific withdrawal policy for such events, this Policy applies.
Any withdrawal after the entry deadline for a tournament will be considered to be a Late Withdrawal. The Entry Fee for a Late Withdrawal will be handled as follows:
- If a fully paid entry is not secured to replace the withdrawing team, no amount of the Entry Fee will be refunded or credited.
- If the entry has been accepted without full payment of the Entry Fee, any amount due under this Withdrawal Policy must be paid prior to the acceptance of the team’s entry in any subsequent tournament.
No Duty to Find Replacement
PrimeTime Sports assumes no duty or responsibility to find a replacement entry for any Late Withdrawal
Entry Credit Expiration
All Entry Credits expire on August 1, 2022 and cannot be rolled over to a subsequent competitive year.
The Team Entry Withdrawal Policy may be modified or waived by PrimeTime Sports in the event of extenuating circumstances. Factors considered will include communications from the teams as to their entry withdrawal, the timing of such communications, the circumstances causing the entry withdrawal and such other considerations deemed relevant by PrimeTime Sports. Any decision by PrimeTime Sports as to the application of the Team Entry Withdrawal Policy shall be binding upon all teams and participants.